LYNWOOD MONTGOMERY / CREATIVE DIRECTOR
Creative Director leading brand studios and multidisciplinary creative teams across technology, entertainment, and gaming. I turn brand strategy and product narratives into clear creative direction, building visual identity systems that let a brand travel consistently across teams and channels. My work spans Microsoft, Google, AWS, Dell, Minecraft, and Magic: The Gathering.
Thank you for stopping by and enjoy my portfolio.
CLIENTS
Working With the Best




















PORTFOLIO
My Favorite Projects
A go-to-market campaign for Microsoft's Secured-Core PCs, simplifying complex technology through visuals and copy across a webpage design and a 3D-animated explainer video.
A new brand identity for AWS's Amazon Partner Network, built on bold shape language, color, and an expandable system designed to scale with a fast-growing sector of their business.
Directed a film crew at Axon's Annual Conference in Scottsdale, AZ, capturing event footage and personnel interviews for a sizzle reel and testimonial videos.
An explainer video introducing Workforce Transformation, Dell's collaboration with Microsoft, created to launch the partnership to market.
A poster series created in partnership with three world-class triathletes, spotlighting their standout achievements from the year.
Retro-inspired poster series for Arrow, a subscription air travel service, created for their opening gala at Boeing Field. Each design celebrates a destination in Arrow's network, channeling the romance of vintage air travel
For the launch of Dell Technologies' new AI-driven autonomous operations business, I built a fresh visual identity and brought it to life across a keynote deck and social media graphics for the event.
As a Visual Designer on Magic: The Gathering, I shaped the brand's move into digital, developing visuals for Magic Arena and Magic Online that honored the game's history while pushing its look into new territory.
A curated look at marketing visuals from across the gaming industry. Campaigns built to bring games to life, drive engagement and user acquisition, and delight players around the world.
PowerLight Technologies requested some illustrations to visually explain how their technology could be used and the value it would bring to both military and civilian applications.
This section shows my digital illustrations that were used for video game art and book covers.

I’m a Creative Director and Senior Art Director with 15+ years of experience leading visual storytelling, campaign creative, game art direction, brand systems, motion/video, and scalable creative production across gaming, entertainment IP, consumer technology, mobile, agency, and in-house environments.
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Based in Seattle, WA, I spend my time with my family and three dogs, playing tennis, cycling, and building scale models.
A little about me
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